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Evasioning Rising Evasion
#3
I disagree because thanks to current weapon scalings (a tome for every stat, mythstlayer, ect) , auto hits not requiring a hit check, and evasion being limited to only a couple of classes has lead to Tanky builds that dump skill (the hit stat) Luck (the crit stat) and guile (the crit damage stat) becoming looming walls of survivability that low and behold are competitive at dealing damage (moreso with how prevalent crit evade can be).
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