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Evasioning Rising Evasion
#8
I'm fairly certain this has been brought up before and it was rejected by a majority (and Dev??? Not 100% sure--).

No significant factors that affect Evasion have been drastically changed since then so I don't see much of a reason to flip it upside down and rewrite how it works in the balance (maybe after Dodge factors and likelihood change, but that's still an if-they-do -- in which case would probably be the opposite of what this thread is trying to accomplish; as in more of a nerf to pre-exisiting instances of it rather than have it become more accessible/standard-issue. . . but that's just a fair bit of theory and speculation).
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Exxy Izzy
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