01-06-2017, 03:31 AM
I've noticed that Mage and Evoker have some strange costs, notably, Rye and Ryemei.
Rank 4 Ryemei and Rank 5 Rye both have the exact same damage scaling. 100% Scaled Weapon ATK and 110% Lightning ATK. However, Ryemei costs twice as much, for some reason. The only difference is that Rye requires Redgull to critically hit, but Ryemei doesn't, and has a chance to inflict Interference when enchanted.
Could we see Evoker's damage scalings get a pass-over? They often deal less damage than their Mage counterparts, or even Hexer (70/70 Scaling is higher than 100%), have a ridiculously high FP cost, and often require enchantments for unique effects, where other skills and moves don't.
i know i've beat this topic to death and am probably infamous for it by now, but really, evoker needs a thematic change because aside from overload and isenshi it's objectively inferior to other damage-dealing magic classes
Rank 4 Ryemei and Rank 5 Rye both have the exact same damage scaling. 100% Scaled Weapon ATK and 110% Lightning ATK. However, Ryemei costs twice as much, for some reason. The only difference is that Rye requires Redgull to critically hit, but Ryemei doesn't, and has a chance to inflict Interference when enchanted.
Could we see Evoker's damage scalings get a pass-over? They often deal less damage than their Mage counterparts, or even Hexer (70/70 Scaling is higher than 100%), have a ridiculously high FP cost, and often require enchantments for unique effects, where other skills and moves don't.
i know i've beat this topic to death and am probably infamous for it by now, but really, evoker needs a thematic change because aside from overload and isenshi it's objectively inferior to other damage-dealing magic classes