01-13-2017, 06:15 AM
I agree electrocharges need a rework cause i'll never use thunderhooves as they are now, and they were the only ten star I used. If single hit lightning sources only generate 1 charge that takes forever. Make each source of lightning damage give you 2, maaaybe 3. It barely changes the balance, but means I don't gotta hit 6 things 6 times each (4-5 turns with the best spammy lightning build) to get a chance to use my item. The item is complete garbage as it is now. Now one uses basic movement if they can help it. There's too many 1 momentum sources of movement as it stands. This doesn't break the meta, it just lets me use the fucking items in a crazy dungeon before the battle ends.
Lets see here: 1 momentum to move with boxer
1 momentum for winged serpent, or less
1 momentum for jetpack
Attacks that move you and hit:
Too many to count
Working it so you can use thunderhooves once in a crazy for using aoe's everyone round in the fight? COMPLETE BALANCE. Only time you could stack it faster? Is if facing four grand summoners. GL with that reguardless.
Lets see here: 1 momentum to move with boxer
1 momentum for winged serpent, or less
1 momentum for jetpack
Attacks that move you and hit:
Too many to count
Working it so you can use thunderhooves once in a crazy for using aoe's everyone round in the fight? COMPLETE BALANCE. Only time you could stack it faster? Is if facing four grand summoners. GL with that reguardless.