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Dragon Gale
#3
Airborne, mate. It's the only thing that Monk seems to be lacking. Make Dragon Gale flip the enemy airborne on-hit and create an air shaft below yourself, and if it's used in an enemy who is already airborne, it will blow them back by 3 tiles and knock them down like Typhur.

Like I said, it's the only 'dragon' that I'll ever accept, it's pretty cool to launch a pressurized air dragon fist.

Unlike Terra Strike.

Terra Strike? It was supposed to be 'That AoE' of Monk. Punch to the ground! Insane tremor around self in a 1 + 1 range (per 10 ki) circle! Baaam everypriest panic because of the AoE chunk they'll get in the middle of their sanctuary by this muscular bic boi!

It was really what I was dreaming for Terra Strike, but nah, the baby of Magaisendo and Mud Dragon, sibling to Dragon Gale that is wonky when moving. Plus, shamelessly spammed by people who build 90 DEF for that easy 311 magic Earth Damage per hit.

Meh! These changes to my favorite skill were certainly not my taste. Sometimes simple is better, you know.
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