02-12-2017, 04:53 AM
While I'm extremely biased against lowering their damage output, as that would throw my jack-of-all-trades character's effectiveness down the drain, I do think its a bad idea to let any of their skills scale purely on defensive elements, such as water or earth, and would like to see these changed a bit to something less Tank-Friendly, such as half elemental ATK + Half insert-scaled-stat-here instead of 100% Elemental ATK.