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Setting Sanic [Setting Sun's minor tweak vs CEL]
#9
"Neus" Wrote:So, what, it becomes useless for anyone with low CEL instead?

Yes, that would make the skill more fair just because CEL is a stat point investment. Right now, people /with/ CEL are the ones who get fucked by Setting Sun, and it doesn't make sense at all, no matter how I try to think about it.

I'm pretty sure if this goes through, Setting Sun won't be needing any nerfs, since the counter-play for it will be counter-skipping, damaging enemy CEL or simply having more CEL (which is possible for almost every non-tanky classes). Tanks will be fine being slower, since they've put their CEL into DEF/RES to take them like a champ, so *shrug*.

It would be much better this way, since it would encourage people to have a balanced build in order to be a proper Monk, instead of STR/DEF/VIT dumping. We have Boxer for a MA class that doesn't need CEL, and Monk was always the hybrid class, since Pre-GR, so that would bring back some old memories too, along with it's identity.

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In addition:

And if it worries that they'll be losing a chunk of burst power due to this small adjustment, just move what would be of Setting Sun to Kadouha (power wise, the percentages mainly) and make Kadouha become Setting Sun's sibling, as Terra Strike is for Dragon Gale, and Sky Chariot is for Dense Thunder.
Nothing against it, and I'm sure a lot of us already tested Kadouha to prove that it's still not doing the fine cut it should be, for it's drawbacks.

(Sorry for using this thread to talk about another, but the skill is just this bad, even with some number swaps around.)
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