02-20-2017, 09:05 PM
Guessing this is due to the new status phase change.
I'd just have status effects not count down on round 0, or have non-permanent ones extended by 1 on battle start, since this affects other things as well.
I'd just have status effects not count down on round 0, or have non-permanent ones extended by 1 on battle start, since this affects other things as well.