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More Tools for Event Characters
#2
Being able to slap on immunity to any status (as in, creating a skill to grant immunity to one status) would be a start, too. Like being immune to 'removed from battle'.

Custom skills (that aren't just skills with jacked up ranks) are a pipe-dream, but I don't think it should be too hard to have status immunity and resists/absorbs/reflects beyond what the game currently provides.

Another thing that would be a huge benefit for when it does come down to mechanically duking it out, is to allow GMs to summon mobs into fights. Whether to reinforce a battle for whatever reason or to have an EC fighting alongside event monsters. As it stands, an EC can only fight by them self or with other PCs.
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