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Class-Based Softcap adjustments.
#7
I'm on board with the original idea, 100%.

Integrating softcap boosts into class stat boosts is little more than a generic, all-around buff than any kind of 'hey your class(es) actually matters to your stats', especially when none of them reduce stats.
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
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