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About Zerans
#1
I was fiddling around with Crown of Heaven and noticed something peculiar. This passive can be fully ignored by methods that bypass armor/magic armor. Can this be changed? Or become some sort of 'mini-matador' for both Physical/Magic Damage?

Something like 'Reduces all damage taken by 3 + 1 per 8 Scaled SAN', and they'll be an 'okay' race to put Sanctity on, and get their own 'gimmick' as 'the race to counter multi-hits'.

And maybe a new passive that makes them turn and face any enemies that attack them, if the enemy is above 50% of their maximum FP.

I can rarely see Zerans, or reasons to play them.
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