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Narcus
#6
I agree with Kam, a cap on LV 200 and this sword becomes fine. And I've never agreed it was balanced at all back then (or as long as I remember), especially when you can mix it with Ether Invitation for a relatively free 500 + (X damage enemy slammed to you).

Even though 200 is still a relatively high number, it being Magic Damage quite blows, making it similar to unresistable. If it was Physical Damage and Armor affected on the reduction, it would be more bearable.

Magic Damage should be applied to small numbers in on-hit effects for being so hard to be resisted normally compared to Physical Damage, and added to that, Narcus's damage is no 'small number'.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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