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Ranger Danger
#16
I'm fine with a gust arrow change, I listed off all the +range modifiers, so the community could figure out which one is the glaring oversight? too many in general? one really strong one.

I'd be completely fine with a gust arrow change, I'm against knockdown nerfs, because most knockdown nerf threads come from losing to knockdown, you can opt into a trait to avoid Knockdown (which could use a duration buff possibly), two base classes that can get out of knockdowns without momentum loss aswell.
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