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Ether Winvitation
#29
It's like Soapy remarked with a link and I typed myself in that thread, problem is not in Fallcall or Death Knighting, since it can be dispelled by Null Shell/ignored if a Vampire uses Lunar Lunatism/annihilated if I pack Holy myself... It's just Ether Invitation being stupid with people who have more than 1000 HP, and that being that alone.

Like I said too, several times both in the Forums and Discord, this problem is not solved by just lol-slapping a cooldown and calling it a day. Dealing around 500+ damage on someone who's built to soak it down to 250 (because I think 500/2 = 250, according to math) is /not/ okay.

It needs to be changed to 4M + Damage type becomes Darkness Damage like L'au Dela so it can be resisted better by people (and maybe make justice for Vampires, due to Holy), and the damage toned down to 75 per rank.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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