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Gun Reload Speed
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I'd like to preface this by saying this is just an idea, not something I am actively looking to implement. Simply put, an extra balancing factor for guns would be the need to reload them after shooting them before you can attack with them again. Reloading would require using a skill, the momentum cost of which depends on the gun's Reload Speed stat (alternatively you can just select End Turn and it will automatically reload your guns, in order of main and then sub, if you have the momentum to do so). I haven't really considered what I'd make the default M cost for this action. Probably wouldn't affect Gun skills(?).

Thoughts? Is this necessary or interesting? It could come with some buffs to guns to make them more appealing as sidearms that you use for a quick burst of damage. However, I would worry a bit about that making guns 'too' strong and not fulfilling the intended purpose. Anyway, like I said, this is just a random idea I had late at night. Feel free to offer your opinion.
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