06-11-2017, 03:15 PM
Snakeman Knight: How about a new armor for this one. Potentially something like warding cloth but for heavy armor and UL/2 percent resistance or something.
Snakeman Archer: Obviouslly this would be a poison or acid bow, chance of inflicting poison on hit or acid damage on hit, with something needing to be true for the bonus acid damage, probably. Alternatively, could make it eat armor and magic armor on hit.
Snakeman Mage: Mm, getting trickier. Could go with an accessory to make it easy, or perhaps this could be the first acid tome, granting access to some acid spell that's exclusive to it, like many ten stars grant activated abilities. I'm not sure if we can spellthief the poison puddle snake spell from them, even if we can, could put it on here.
Black Beast: Well, an accessory to boost regeneration would make perfect sense, maybe UL/2(or three) hp per round? If that's out you could make something like one of the collars, maybe water res = UL and fire weakness = UL/2, or more insanely something like, 'You take no damage from water sources, instead healing for ul/2 hp' Might be too strong, suggestions welcome.
Wasps: Welp, this would be a good chance for a gun, a hand gun most likely that poisons on hit. Or, maybe a spear. A spear with an activated ability similar to snake shot but for a spear or. Could also make a hive accessory, simular to the spiked shield but not a shield. Make it deal slightly less damage in response to it, for being something so easily accessable as an accessory. Basically, summoning mini wasps to attack whatever hit you.
Weird Beetle Things: Well, um.. Heavy armor that when knocked down gives you a chance to inflict knock down around you, equal to upgrade level? Or, could make a tower shield. A shield that increases your defense but lowers you movement and evasion based on UL, maybe UL/4 defense (that'd mean 6) and like, UL/12 movement penalty, and UL/2 evasion penalty.
Welp, those are just some ideas.
Snakeman Archer: Obviouslly this would be a poison or acid bow, chance of inflicting poison on hit or acid damage on hit, with something needing to be true for the bonus acid damage, probably. Alternatively, could make it eat armor and magic armor on hit.
Snakeman Mage: Mm, getting trickier. Could go with an accessory to make it easy, or perhaps this could be the first acid tome, granting access to some acid spell that's exclusive to it, like many ten stars grant activated abilities. I'm not sure if we can spellthief the poison puddle snake spell from them, even if we can, could put it on here.
Black Beast: Well, an accessory to boost regeneration would make perfect sense, maybe UL/2(or three) hp per round? If that's out you could make something like one of the collars, maybe water res = UL and fire weakness = UL/2, or more insanely something like, 'You take no damage from water sources, instead healing for ul/2 hp' Might be too strong, suggestions welcome.
Wasps: Welp, this would be a good chance for a gun, a hand gun most likely that poisons on hit. Or, maybe a spear. A spear with an activated ability similar to snake shot but for a spear or. Could also make a hive accessory, simular to the spiked shield but not a shield. Make it deal slightly less damage in response to it, for being something so easily accessable as an accessory. Basically, summoning mini wasps to attack whatever hit you.
Weird Beetle Things: Well, um.. Heavy armor that when knocked down gives you a chance to inflict knock down around you, equal to upgrade level? Or, could make a tower shield. A shield that increases your defense but lowers you movement and evasion based on UL, maybe UL/4 defense (that'd mean 6) and like, UL/12 movement penalty, and UL/2 evasion penalty.
Welp, those are just some ideas.