06-14-2017, 04:25 PM
I don't think you get how the improper tome casting penalty actually works, its half of your upgraded power, meaning +6 from upgrades and +2 pristine pages to a maximum of 8, meaning you lose 4 damage total, this is what Dev was getting at in the last thread.
I do not actually think Desert Wind deserves any sort of buff or nerf, its lack of scaling is circumvented by the power of its UL effect (24% is a huge number) and due to its diverse scaling, requiring heavy investment into CEL and DEF as well as WIL to make it work makes it more than balanced, buffing this up by any amount would be pretty catastrophic.
On top of this, the power of a desert wind fan is fairly significant, the one I keep on my grimalkin reaches up to 28 power total, it being rustic of course.
To sum it up, I like Desert wind where its at, its UL% bonus is fairly significant and can lead to huge numbers with the rightly invested build, and I don't think that needs to change personally.
I do not actually think Desert Wind deserves any sort of buff or nerf, its lack of scaling is circumvented by the power of its UL effect (24% is a huge number) and due to its diverse scaling, requiring heavy investment into CEL and DEF as well as WIL to make it work makes it more than balanced, buffing this up by any amount would be pretty catastrophic.
On top of this, the power of a desert wind fan is fairly significant, the one I keep on my grimalkin reaches up to 28 power total, it being rustic of course.
To sum it up, I like Desert wind where its at, its UL% bonus is fairly significant and can lead to huge numbers with the rightly invested build, and I don't think that needs to change personally.