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[Discussion] Limited Skipping
#6
Honestly just having combat take a sort of Final Fantasy Tactics ( or Fire Emblem ) role for when a battle starts that allows for parties to plan where they spawn next to eachother (with a "QUICK START" option for the party leader that just says "RANDOM!" for quick pve).

This would alleviate PVP where everyone on your team starts on 1 side of the map. Except that ONE member on your team, who started ridiculously close to the enemy for 0 reason and almost instantly gets 4v1'd before the party can react.
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