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Fleur Weakness
#4
Frankly, it's enough of an advantage to discover someone's weakness in PvP. It'd be pretty bad if you got even more momentum to use on top of that. Granted, I could see the desire in PvE.

Either way, with knowledge of coding, I can say this is just a matter of how the structure of the code works. It shouldn't be difficult to change this in either direction. I can't say with absolute certainty as I haven't seen the source.

Of course, I'm in favor of changing it to check for Fleur's momentum gain first rather than having both gains stack. I don't think I need to go into much of a spiel to explain why.
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