07-10-2017, 04:50 AM
What I want is a proper ownership flag system.
To get into a crate you don't own a prompt window warning you about theft pops up , Items stolen are highlighted in red and marked in the inventory
If a person was caught stealing in a house, aka another player was within x tiles with the ownership flag, or Guard flag the perpetrator is given a Criminal Flag.
players with the Criminal Flag, can be forced into PVP against their will.
On defeat the perpetrator drops stolen loot and it is returned to the container it was stolen from (this is actually easier to code than some jank loot on floor mechanic, its just a revert proc)
To get into a crate you don't own a prompt window warning you about theft pops up , Items stolen are highlighted in red and marked in the inventory
If a person was caught stealing in a house, aka another player was within x tiles with the ownership flag, or Guard flag the perpetrator is given a Criminal Flag.
players with the Criminal Flag, can be forced into PVP against their will.
On defeat the perpetrator drops stolen loot and it is returned to the container it was stolen from (this is actually easier to code than some jank loot on floor mechanic, its just a revert proc)