08-20-2017, 12:16 AM
I don't see how durability consumption would do anything, unless it's eating 3 to 10 durability a swing. Wouldn't people be otherwise dead before a 40 dura weapon runs out? Either the attacker or defender at that...
Putting hit checks of some kind or a glancing blows system that scales on how much the blow was evaded by would be nice.
I think it may be worth mentioning most basic attackers *do* have skill investment. Kensei and VA, for example, have a lot of buffs for their basics that take skill pool and points in order to make them more than simply bad to mediocre.
Putting hit checks of some kind or a glancing blows system that scales on how much the blow was evaded by would be nice.
I think it may be worth mentioning most basic attackers *do* have skill investment. Kensei and VA, for example, have a lot of buffs for their basics that take skill pool and points in order to make them more than simply bad to mediocre.
Please don't lynch me, I'm too young!