08-22-2017, 04:35 PM
percentage based regens seem to be a problem, even for FP, can high mage's cape FP regen be cut down to a static number, I have quite a few issues over FP costs in the entirety of SL2 right now, but I think tackling this should be first and foremost.
That said, I think High Mage's Cape should be 5 FP Regen, flat, the stats it provides are fine enough.
That said, I think High Mage's Cape should be 5 FP Regen, flat, the stats it provides are fine enough.