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Screaming Crutches
#1
Bellowing Stag, as it stands, is so powerful you can have it as your only means of offense and still remain in the top tier of builds with the tankiness to back it up.

Right now it can exceed 100+ unresistable (bar dark resist) damage, which also subtracts from maximum health. As it stands it's a tank buster that scales off a tank stat and is equally if not more effective against non-tanks. If you happen to not resist dark, you'll lose roughly 20% of your health a turn to it, and damage racing Bellowing Stag tanks is often futile since their offensive stat is RES, leaving them plenty of points to spare to bulk up, not to mention freedom with their equipment.

For a skill that scales solely on Dark ATK with a minor bonus from rank + rage, it can afford to be toned down. Bellowing Stag is a better version of Retaliate right now, being not only more Rage efficient, but it deals its damage in an AoE to boot instead of a single target.

A simple suggestion to bring it into line: make Bellowing Stag go vs Mag DR from RES, at the very least.
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