08-29-2017, 02:33 AM
"Neus" Wrote:The offensive stats do need to to have a small edge on the defensive ones just because they're less of a safe investment. I do think skill might be a little too beneficial, though. Part of me is considering moving the bonus critical from skill and putting it on Strength.
My immediate reaction is that moving crit from Ski to Strength would just encourage people even less to build crit. Why build a stat that only helps hit people and grants skill slots, when you can do more damage with a Swift variant of an autohit that can now crit with your 70 Strength? That operates under the assumption that we aren't dealing with a post-autohit-change version of the game, at least.
Nobody will pick up guns or daggers, besides stuff like Stinger and Tarnell. Those people will probably abandon that idea quickly, once they realize having to build Str, Guile, Luck and Ski as primary stats leaves them without any room for defense.