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Bell curve hit and crit
#13
That is why I said I agree with crits being moved to STR. Guns and Daggers are doomed forever if we're working with this system where certain weapons can't just blow through DEF or whatever. And of course, they don't do as nearly enough damage to be on pair with autohits and swift autohits that benefit better from GUI than a basic hit itself. *shrug*

Even before this idea, all it took to stop someone from critting was some FAI and BK. But if we're moving anything, and STR really seems to be the one stat people will want due to autohit meta, then I'd suggest if it really needs to be moved, to move it from SKI to LUC all together (Beep Boop, oh boy, stupid idea: LUC = 2.5 Critical per 1 point), it does make little sense but some 'nerfed' classes would thank.

What I don't understand is why we need to nerf SKI again? It has a lot tied to it, sure, but all the weapons that actually use it kind of lost their value, most of them use basic hits and hit checks for 100% SWA instead of a nifty modifier.
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