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Ocean man, take me by the sword
#22
This thread is about adjusting River Sword.

Personally if straight up nerfing it isn't an option, I'd like Shujin's idea.

Require it to slowly stack up the water weakness (with a ceiling equal to its power or just like, 30-35%.), and reduce the duration down from 4 to 2.

Otherwise I still think it'd be simplest to just dock it down to 25 or 30%. Making it either almost unseen on players or trivial to block by a player.

As stated people can just slap the River Sword on and bonk people themselves without the need for a teammate dedicated to it, then proceed to tear the unfortunate victim a new watery asshole. The whole issue with River Sword is the fact it so easily slaps a heavy enough weakness on people to proc Weak! messages. Making it far more difficult to achieve that high a weakness or just making it no longer possible is the goal here.
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