09-04-2017, 06:47 PM
This thread is about adjusting River Sword.
Personally if straight up nerfing it isn't an option, I'd like Shujin's idea.
Require it to slowly stack up the water weakness (with a ceiling equal to its power or just like, 30-35%.), and reduce the duration down from 4 to 2.
Otherwise I still think it'd be simplest to just dock it down to 25 or 30%. Making it either almost unseen on players or trivial to block by a player.
As stated people can just slap the River Sword on and bonk people themselves without the need for a teammate dedicated to it, then proceed to tear the unfortunate victim a new watery asshole. The whole issue with River Sword is the fact it so easily slaps a heavy enough weakness on people to proc Weak! messages. Making it far more difficult to achieve that high a weakness or just making it no longer possible is the goal here.
Personally if straight up nerfing it isn't an option, I'd like Shujin's idea.
Require it to slowly stack up the water weakness (with a ceiling equal to its power or just like, 30-35%.), and reduce the duration down from 4 to 2.
Otherwise I still think it'd be simplest to just dock it down to 25 or 30%. Making it either almost unseen on players or trivial to block by a player.
As stated people can just slap the River Sword on and bonk people themselves without the need for a teammate dedicated to it, then proceed to tear the unfortunate victim a new watery asshole. The whole issue with River Sword is the fact it so easily slaps a heavy enough weakness on people to proc Weak! messages. Making it far more difficult to achieve that high a weakness or just making it no longer possible is the goal here.