09-12-2017, 08:07 PM
"Raigen.Convict" Wrote:If your target outruns divine jugement there is no way they are built for res/defense enough that you can't smite them without it.Come on, Raigen. You know well this is entirely untrue. I've seen Spellthieves who run high DEF/RES, Evasion, and [strike]Leeched Energy[/strike] Margin Manipulation for godlike tanking, and it's not like anything in the game tells them, "Well, you can't run Western Wind in that case." That's an extreme example, as would be Skyburn-abusing Demon Hunters, but there's plenty more cases than those two even... Also, Divine Judgement's range is 6. Most characters can use Movement alone to get out of it.
Anyway, I'm pretty sure Divine Judgement is not so much the 'example' as to Invocations with this problem as much as it is the sole victim. It's a pretty goddamn useless spell if you don't have Blink, because it's the only one that gets so easily cucked by moving out of its range that isn't also in the same class tree as Blink. More often than not, trying to pull off Divine Judgement is simply throwing away 6M to give your opponent a round where they're free to throw any move of their choice at you before using Movement to completely counter your preparation.
So I'd say this spell itself should be looked at in greater detail, rather than providing benefits to all Invocations to make up for its impossible execution.