10-13-2017, 11:05 PM
With the changes to how turn order is determined, the Quickdraw is pretty awful in PvE now. NPCs aren't subject to scaled stats and all of their stats count as base, so outspeeding them can be difficult at times, if not somewhat impossible.
I'm not sure what kind of fix would bring this in line without messing with turn order, but the weapon could use adjusting.
I'm not sure what kind of fix would bring this in line without messing with turn order, but the weapon could use adjusting.