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Quickdraw
#2
Quickdraw needs only two things now, in my opinion.

Better scalings (45% 45% CEL/SKI) and/or the QD's extra bullets effect being default, instead of betting on turn order.

But also adding the UL to 'base CEL' for turn order purposes can be a good solution. This mechanic is just borked a the moment and warrants a fix.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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