10-23-2017, 12:13 AM
what would level cap being higher be for through
nothing
more grind
larger gap between dungeons
...????
can anyone actualy name one good reason for it to happen
i dont imagine going beyond 60 would be any different than going beyond fifty, ie anyone can and everyone will go for it, because past updates show that any sort of gaps between people based on chance%, planning etcetera in terms of power are heavily undesirable by the developer
(but boy would it be nice if some characters had means of triggering event that'd bump them up above other people. Or access to unique mono-classes. mmmmm. Gal can dream. King of the Hill kinda deal. You possess powa, but become killable without the option to bullshit out of it by rule of "nobody can kill u, but urself. U die, powa passes on. Fiiinaly conflict stimulant.)
nothing
more grind
larger gap between dungeons
...????
can anyone actualy name one good reason for it to happen
i dont imagine going beyond 60 would be any different than going beyond fifty, ie anyone can and everyone will go for it, because past updates show that any sort of gaps between people based on chance%, planning etcetera in terms of power are heavily undesirable by the developer
(but boy would it be nice if some characters had means of triggering event that'd bump them up above other people. Or access to unique mono-classes. mmmmm. Gal can dream. King of the Hill kinda deal. You possess powa, but become killable without the option to bullshit out of it by rule of "nobody can kill u, but urself. U die, powa passes on. Fiiinaly conflict stimulant.)