09-24-2017, 01:19 PM
It did, but if we're to consider around 120 SWA the norm, at 50% SWA, you're getting a single bonus of 60 damage on the Kensei skill, as opposed to Absolute Death being able to pop on an additional 30, but for around three rounds at a potential 270 bonus damage total, crits providing, due to three shots of three momentum attacks. I don't believe a simple change to SWA is sufficient to make it in line with the 'Absolute Pace' aspect.
I believe the trigger should be looked at as well; the scaling increased; but as it stands, it's a weak skill that is difficult to trigger, as well. I imagine simply adding 'Evasion' procs to start it off would be a good start alongside changing it to SWA.
I believe the trigger should be looked at as well; the scaling increased; but as it stands, it's a weak skill that is difficult to trigger, as well. I imagine simply adding 'Evasion' procs to start it off would be a good start alongside changing it to SWA.