Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Putting the knight back in black knight.
#1
Black knight has a lot of issues right now, mainly in that its only function is as a pretty godlike support class for a good portion of characters, but since heavy armor holds a lot of downsides, most black knights are often seen using unarmored instead, and abusing crit evade granted by negation and hanging's range and hit bonus.

I think that heavy armor should be a core feature for the class, I think that a few adjustments should be made to some of their skills to make it more suited to people wanting to actually play heavily armored doom walls clad in steel.


Indomitable - DR granted increased by 50% if main classed Black Knight (at rank 5 it becomes 15% phys DR)

Prophlaxys/Sudden Death - Your Armor is added to damage threshold for proccing the skill's effect.

Checkmate - Adds armor amount to damage as well.

Negation - Effect changed to rank*5 crit evade, armor is now added to crit evade amount.
[Image: zo2BdSr.pngp]
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)
Sigrogana Legend 2 Discord