01-16-2018, 06:46 PM
Did someone say Evoker?
Jokes aside, I'm not sure Evoker needs a nerf. Their class mechanic is damage, and they're not the most efficient at it; they have to use the dreaded elemental damage, have a long wind-up time, and have little utility outside of their damage. Any counterplay to them is a hard counter, because if they can't damage you, you've won. This isn't pre-GR, defenses are percentage-based and cannot be overcome.
If their damage needs to be toned down, they need to be given some utility to make up for it.
As for voidveil, I think that making it 30% reduction for main class and halved if off class is fair.
Jokes aside, I'm not sure Evoker needs a nerf. Their class mechanic is damage, and they're not the most efficient at it; they have to use the dreaded elemental damage, have a long wind-up time, and have little utility outside of their damage. Any counterplay to them is a hard counter, because if they can't damage you, you've won. This isn't pre-GR, defenses are percentage-based and cannot be overcome.
If their damage needs to be toned down, they need to be given some utility to make up for it.
As for voidveil, I think that making it 30% reduction for main class and halved if off class is fair.