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Melee weapons ending turn early
#24
If there's anything I can provide to help find this issue, its that this never happened before the hotbar change that accounted for new FP costs, sometimes the new hotbar confuses basic attack for special attack (even if you don't have it, resulting in you not being able to use the basic attack function on your hotbar), maybe if it were to go back to defaulting special attack to basic attack on your hotbar, then the issue might be fixed.
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