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Kensei v Ghost
#4
I can't help but notice that not a single thing that has been mentioned thus far has anything to do with Kensei itself, or it's skillset, which leads me to believe Kensei isn't at fault one bit here. What's more of been brought up is Ghost's comparatively lackluster skill set when -compared- to Kensei, and the Raijin, which is, at my own opinion, a sword despite being a katana. Thus, it simply works best with Kensei but is at fault on it's own level even outside of Kensei, due to the scalings - which once more brings up the issue of Strength being not a very saught-after stat, yet again, as well as twohand factoring into that.

But in other words, rather than touching on Kensei, and what it can do worse - I'd once more prefer to shift the spotlight primarily to Ghost, and what it can do better - and there were suggestions regarding it's balance that I believe are worth a look at in this thread.

My thoughts are summed up in three points.
- STR needs yet another look.
- Twohand needs to have some viable alternatives - as it stands, it's up to a 20-30 SWA boost, which can add up to quite a lot.
- Ghost needs buffs to catch up to Kensei - I'm not sure Kensei needs the drop.
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