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Kensei v Ghost
#2
-Most of the elemental katana are 50/50 scaling, that should probably be fine for Raijin as a whole, its main offender is the crit effect on hidden cut imo, that thing can hurt a lot while also opening defensive options with Quick Draw.

-Ghost needs a couple of buffs in areas where it falls off, as brought up in another thread though, I think it should be addressed there

-Kensei's innates are really only the most broken when paired with 2hand as a talent, I think 2hand's needed a much deserved toning down for quite a while:

2hand should likely be toned down to a SR*2% Scaled weapon attack boost, being doubled if using a weapon with 20 weight(10%), and further doubled if using an axe or greatsword class weapon. (20%)


Abolish Well Fed lv2 from Fugu Katsu please.
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