04-15-2018, 01:57 AM
Bonus effects have a cap of 3, while Charge and Overcharge have a cap of 7. One Overcharge can add +5 to both.
But no High Charge effect has a duration based off of shell level, so it would be best to keep the effect as-is while just giving the effect an extra round.
But no High Charge effect has a duration based off of shell level, so it would be best to keep the effect as-is while just giving the effect an extra round.