04-11-2018, 07:19 PM
There are a ton of things that counter guns, Bellplate, Fang Faced Shield, Enchant Shield, Detective Coat, Magnetic Shield, Blade Barrier, Bullet Barrier (to a degree), Matador practically makes you take no damage from them, and resisting pierce damage makes gun users almost non-functional because of the momentum loss. Again, I love guns and Wild Ride is actually my favorite skill in the game, even with how people (myself included) say Guns are just too weak, I think this is just insane.
In all scenario's, with how many rounds you fire with your main hand multishot gun, Wild Ride multiplies it by 6 (since you fire all rounds every tile, and you travel 6 tiles at most). If you are using Akimbo, it applies it in full, firing half the rounds with extremely reduced damage each tile, that's why I say I was firing 36 rounds for over 1,000 damage.
No matter the situation, except for the case that there are literally no enemies to shoot, every single round is fired at a random enemy, which yes even with two enemies to shoot that does reduce the damage considerably, the amount of damage total still remains the same, there is also the case of durability which Wild Ride reduces durability for each tile you travel (just like lead storm reducing durability for each enemy) but that's negated by Divine which every DH with a gun should have.
In all scenario's, with how many rounds you fire with your main hand multishot gun, Wild Ride multiplies it by 6 (since you fire all rounds every tile, and you travel 6 tiles at most). If you are using Akimbo, it applies it in full, firing half the rounds with extremely reduced damage each tile, that's why I say I was firing 36 rounds for over 1,000 damage.
No matter the situation, except for the case that there are literally no enemies to shoot, every single round is fired at a random enemy, which yes even with two enemies to shoot that does reduce the damage considerably, the amount of damage total still remains the same, there is also the case of durability which Wild Ride reduces durability for each tile you travel (just like lead storm reducing durability for each enemy) but that's negated by Divine which every DH with a gun should have.
![[Image: g5VjMYf.png]](https://i.imgur.com/g5VjMYf.png)