04-11-2018, 08:49 AM
A simple version of this is to inflict people with a permanent duration knockdown on the next round whenever their HP hits 0.
Knockdown goes away only when it uses up your Momentum, and when you're dead you don't use Momentum, so it won't cause anything wrong, on paper.
Knockdown goes away only when it uses up your Momentum, and when you're dead you don't use Momentum, so it won't cause anything wrong, on paper.