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Geist Schritt
#5
Shifting momentum into the boxer's favor (i guess rather literally) seems to be the theme of the skill, but a three momentum bonus is definitely too much when you're completely negating the enemy's attack. i don't personally think it would hurt the skill that much to just make it a huge damage reduction like when stalemate got nerfed, along with completely reassessing and manually fixing which attacks it deflects or not to be consistent with its description (making it work against sidecut, basic geist working on hanging instead of skill geist, not activating on non-attack skills, etc.)

rather than an outright momentum boost, which is especially problematic because of certain unforeseen combinations, i think it would fit with the theming pretty nicely to have a successful geist schritt reduce momentum costs for boxer skills (either for the next skill only, or until the end of that round).
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