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Dark Neverused
#1
Ghost has a few obsolete/gimmick-tier moves in its belt, and I think Dark Imbue is one of the largest offenders.

Quote:The hit bonus would be fine were it for swords, but as it’s for axes, which have abysmal base hit, I think it should be bumped up to +7 Hit/rank, ending at +35 Hit at Rank 5 (up from +25 Hit at Rank 5).

Quote:The dark damage is entirely obsolete and easily resisted by both Dark Resist% and DR% at the same time. As it’s only fixed to 10 at maximum rank, I feel that it should be majorly buffed, and changed: my two suggestions are as follows:
Quote:-Dark damage is increased to 50% Dark ATK, instead of 10, but doesn’t resist armor.
-Change the Dark damage to Pierce damage, and increase the damage per rank to 4, ending with a resulting 20 at Rank 5.

Thoughts?
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