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Stagnation of statistics.
#6
"Lolzytripd" Wrote:A) 40-50 would give 9 points, 50-60 would give 8, 60-70 would give 6, 70-80 would give 5

B) Every two points of str/will would bypass a single point of % reduction, Items and classe can add to the total number of % reduction. I'd love to here an alternative that let these stats punch partially through defense that doesn't involve nerfing guile to justify giving strength crit damage.

Is it just me, or does this seem like it'll make things even worse? People would very easily be able to hit 60+ scaled in stats without as much investment as they do now, meaning there'll be more capacity for builds with murderously huge stats in everything to arise.
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