Poll: What would you like to see the most?
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Static Dungeon
11.32%
6 11.32%
Item Potentials
7.55%
4 7.55%
Donation Items/Cosmetic Stuff
15.09%
8 15.09%
New Talent Subpaths
15.09%
8 15.09%
Alstalsia Arena
0%
0 0%
Battle Bonuses
3.77%
2 3.77%
Additional Class Skill/Playstyle Expansions
39.62%
21 39.62%
Enchanting Great Successes
1.89%
1 1.89%
Sidequests
5.66%
3 5.66%
Total 53 vote(s) 100%
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Future Updates Poll (April 2018)
#1
As promised, here's a poll for some of the next updates that people would like to see. Note that a few things are absent from this list, notably a new class and the trait rework. The former, Ranger is still pretty new and I don't have the next class planned out at all, so I'd rather do some other stuff. The latter, I'm still writing down ideas for traits, and it's a fairly significant undertaking, since it requires new interfaces and such. It'll be coming, probably in the next few months, but I ask for your patience on it since it's not quite there yet.

Item Potentials - Adding new item potentials for some weapons.
Static Dungeon - Most likely an ice dungeon. Would involve some new enemies and items, maybe a new boss to go with it. I would probably also add a new random dungeon type for it, with 10* items for the enemies in it.
Donation Items/Cosmetic Stuff - More background and border types, some golden items. Potentially setting your preferred character color, which could change the color of somethings (character box at the top, maybe some skill visual effects if specific ones are requested and make sense).
New Talent Subpaths - A few new talent subpaths for existing talents. (Combat Drilling, Archery, Spiritualism, and Maintenance all have some ones in my big list. Some of these may tie into service stalls, however.)
Alstalsia Arena - A new arena that functions similar to the one on Sigrogana, in Alstalsia. Would involve a new arena shop and new items for purchase in it.
Battle Bonuses - New system where you can gain an additional modifier to EXP from battles by fulfilling certain conditions in battle. (For example, hitting an enemy weakness would give the Tactical modifier, which is a 5% bonus to the total EXP gained.)
Additional Class Skill/Playstyle Expansions - Similar to the new Grand Summoner skills, these would be skill expansions to existing classes, mostly with the intention to create unique synergies/playstyles within the class to promote build diversity and so on. Most likely would be for either Bonder or Void Assassin, but if people have a strong enough preference to a specific class, it can also be considered.
Enchanting Great Successes - Expanding on Enchanting great successes in some way. Could potentially give a special item quality, such as random unique bonuses that get overwritten when the item is enchanted again, or a special quality that makes the next enchantment on the weapon always succeed.
Sidequests - New sidequests, much like the quests that exist in the game right now.

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You can pick up to 2 options. Note that just because an option is on this list, or voted for, it may not end up being what is chosen for whatever reason.
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