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Frayckin Ridiculous
#1
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Fray and refraction can get pretty ridiculous due to how many it spews out at once, not only causing problems mechanically by rolling over to people's turns while fray is going off still, but also adding up a lot of damage due to the amount of frayed voidgates that can be up at once on a really tanky build, as I had originally thought.


Something needs to be pre-emptively done about stuff like this, either by completely cutting off fray from entering voidgates or by reducing the damage of refracted projectiles until a maximum of 75% damage cut or something.
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