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Frayckin Ridiculous
#12
"Lolzytripd" Wrote:
"Spoops" Wrote:
"Lolzytripd" Wrote:It does big damage, but the set up time is big.


Just make it so that ally's gates aren't on the same "network" as your own so a party can't set up a cheese in 1-2 rounds.

1200 damage is a big number, but chargemind, excel, death knighting, sidecut, ect can do the same.

the only issue is that cloned projectiles can be cloned again, make it so that projectiles generated from refraction cannot be refracted.


No charge minded projectiles can actually be refracted, the only one that comes close is wind slasher but it doesn't work either.

I think disallowing fray to work with refraction might be the most wise option as Dev posted.
Sorry my post was a bit convoluted.

I was referring that chargemind is a simply a common example of set up leading towards crazy damage.


I'm also not sure if fray is specifically at fault here, its that Refracted projectiles can be re-refracted.

Fray is really easy to set up into other voidgates and scales entirely off of RES, a tank stat, its easy to set it up to be fired off into voidgates multiple times per voidgate leading to cases where you can throw upwards to 30+ at a time, which also throws the same amount or more at the end of the round.
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