06-22-2018, 03:32 AM
It's a good idea to decrease that for players, but keep the gimmick going for monsters and bosses, so this way the weapon still keeps its charm and takes a while to wind up in PvP.
You could make it only grant 1 per fire damage instance, and cap the amount you can get from a single target to 5 per round, maybe.
You could make it only grant 1 per fire damage instance, and cap the amount you can get from a single target to 5 per round, maybe.