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High Tier Divine Summoning
#1
Summoner has no reason to run destiny, other than 1 skill in Bonder, which is fast offense, other than that you really don't get a whole lot.

I wanna propose a simple buff that could change the class combo in its entirety, and giving an entirely new theme to summoner.

[Image: 26MaJuu.png]


Simply put, if you are destiny, the cap on bonded youkai can simply be removed, allowing you to have up to 12 bonded youkai as a Destiny Summoner, and still retain bonder's benefits, I can list off a few reasons as to why this won't get out of hand:

-Shared Pain halves damage regardless of how many youkai you have out at one time, you're basically generating damage this way if you have too many summons out.
-Youkai don't have nearly as much damage as before, after having been nerfed they're actually a little on the weak side unless swarming 1 player.
-Spell selection is limited, as high mage cape only applies to Judgement Blade/Riagri/Reihou/Healing Discharge and Summon storm, giving you a maximum of 8 FP Regen from High Mage Cape.
-Fight as one has a limited range, so no you can't get the meme dream 15 evade/crit evade/hit/crit multiplied by 12 youkai being out at once.

Bonuses also include Fast Offense, Shared Joy, Two Souls Beyond and Synchro summon applying to each youkai, making them seem even stronger than any other summoner's, but not broken.

What do you think?
[Image: zo2BdSr.pngp]
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