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Say/emote range +1
#1
Actually a small thing, that usually haven' been an issue. But the new square of Cellsvich is desigened so that people naturally flok to the left or the right to stand there. The issue is that the length from the left to the right is exactly one tile out of the range so it can lead to awkwardly missing parts of the conversation.

So simply because of the new square design I'd say to easily fix that is to just increase say/emote range by 1. I mean you could also increase lemote/shout by 2 so people can actually yell down to people from the balcony of the Inn, but hey. Say/emote +1 range would be enough to fix this little issue.
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