Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Magic Gunner feels like it's in a weird place
#4
Snipe would be iffy, as then every sniper rifle gets the round 0 threat, but the hit bonus at the very least should apply.

As for archer skills, I can see Keyshot applying as Archer gets no inherent crit buffs for guns, and for being a basic attack centric weapon they really do get shafted on crit a whole lot.

Giving guns more utility is a dangerous proposition simply because they're already the kings of utility with Magic Gunner's single shell effects.
[Image: zo2BdSr.pngp]
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)
Sigrogana Legend 2 Discord