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Strength, Crits and Weapons
#2
Strength giving crit damage would be wonderful, with the prospect that Crit Damage only uses the higher of the two (so that they don’t stack).

EDIT: Or, better yet, include a hardcap of 100% total bonus crit damage (invluding weapons, stats, etc), similar to how Physical and Magical Defense should hardcap at 80% reduction.
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